Games with possibly naive present-biased players

نویسندگان

چکیده

Abstract We propose a solution concept for games that are played among players with present-biased preferences possibly naive about their own, or opponent’s future time inconsistency. Our perception-perfect outcome essentially requires each player to take an action consistent the subgame perfect equilibrium, given her perceptions concerning types, and under assumption other present have same perceptions. Applications include common pool problem Rubinstein bargaining. When own inconsistency sophisticated opponent’s, is exacerbated, bargaining breaks down completely.

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Repeated games with present-biased preferences

We study infinitely repeated games with observable actions, where players have present-biased (so-called β-δ) preferences. We give a two-step procedure to characterize Strotz-Pollak equilibrium payoffs: compute the continuation payoff set using recursive techniques, and then use this set to characterize the equilibrium payoff set U(β, δ). While Strotz-Pollak equilibrium and subgame perfection d...

متن کامل

Games With Tolerant Players

A notion of π-tolerant equilibrium is defined that takes into account that players have some tolerance regarding payoffs in a game. This solution concept generalizes Nash and refines ε-Nash equilibrium in a natural way. We show that π-tolerant equilibrium can explain cooperation in social dilemmas such as Prisoner’s Dilemma and the Public Good game. We then examine the structure of particularly...

متن کامل

Biased Games

We present a novel extension of normal form games that we call biased games. In these games, a player’s utility is influenced by the distance between his mixed strategy and a given base strategy. We argue that biased games capture important aspects of the interaction between software agents. Our main result is that biased games satisfying certain mild conditions always admit an equilibrium. We ...

متن کامل

Sequencing games with repeated players

Two classes of one machine sequencing situations are considered in which each job corresponds to exactly one player but a player may have more than one job to be processed, so called RP(repeated player) sequencing situations. In max-RP sequencing situations it is assumed that each player’s cost function is linear with respect to the maximum completion time of his jobs, whereas in min-RP sequenc...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Theory and Decision

سال: 2023

ISSN: ['1573-7187', '0040-5833']

DOI: https://doi.org/10.1007/s11238-023-09924-0